The final 5 episodes in particular are far too fast-paced given the contents within, and thus come off as disjointed that they introduce a bunch of holes and errors. Even still, they can't save this pretty ravaged script that somehow gets crazier and more ludicrous in the second half. I'm not going to really spoil too much here though despite the overall lukewarm opinion I have on the show. That said, there are some moments that are actually pretty good, like with the king and his random duking it out for a flashy mech and showing that they're both the same basically, except one has withered a bit with age. Not helping anything is the fact that Ernesti kinda dances near Gary Stu territory, nor is the fact that the pacing is a bit out of whack thanks to the obscene SAO level time skips. I do like how they spend a lot of time on the building process and the camaraderie that comes of it though, even if they sorta still gloss over it. A potentially cool battle in episode 5 is skipped and given that there is some sort of war that gets ignited, the amount of time skips in development while nothing happens is disconcerting. There are other errors and dumb moments too, like when Kerhild had a chance to slay Edgar, whose Knight mech had been disabled, she (according to the visual damage since that was offscreen) simply slammed her sword into the cockpit and left instead of thrusting the sword through it to finish him. I get that these run on magic, but again, this came out of nowhere. There are some real asspulls too, like how Ernesti used magic to pilot the Guair out of nowhere and how he was strong enough to pull the controls out despite other characters tugging on them quite hard just to move. It also implies that he just basically hijacked the body of the boy he became that's kinda fucked up. When Ernesti (back then known as Kurata) dies in that original life, he just died without fanfare and we don't see what happened to him, let alone how he became reborn into this world. For a civilization about creating mechs to fend off beasts, knowing that they haven't made any remote innovation in the past century is rather disconcerting, especially when you consider the nature of a typical mecha show. It gives me Gundam Wing flashbacks and that is not ok. For one, a ton of stuff is basically the narrator I explaining story beats or skipping stuff and saying what happened in between. There are.a ton of problems unfortunately with the narrative. So, why is it still mediocre, and what about all this really gets me to enjoy it aside from its spirit? Well, That means despite not being very good (to the point where mediocre is giving it a bit too much credit), I can respect and enjoy it to some degree. So, Isekai, Monster Hunter, and early day Iron-Blooded Orphans, and combining all of these parts together, you get.a terribly mediocre show! That’s right, ladies and gentlemen, this show is a somewhat fun, mechanical, mess! An entertaining but very badly written Isekai show that had a ton of passion for the art of giant robots.
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